cedric breisacher portrait galerie philia
MAGAZINE · INTERVIEW

Cédric Breisacher

Cédric Breisacher is a French designer and maker whose work explores the intersection of craftsmanship, material experimentation, and contemporary collectible design. Working primarily with wood, he creates sculptural furniture and objects that balance organic forms, technical precision, and a deep sensitivity to natural materials. Rooted in a sustainable and hands-on approach, his practice reflects an ongoing dialogue between making, nature, and innovation.

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Interview

Where were you born and where are you from?

I was born in Trappes, France, in 1992. I never left this country.

What is your first memory connected to the art world?

When I was twelve years old, I had to see a speech therapist in Paris. I remember going there with my mum, and after the appointment we used to go visit the Beaubourg and Palais de Tokyo exhibition.

Have you always worked in the art/design field?

Kind of, I started my atelier directly after my graduation in product design.

What led you to design creation?

After my studies, I wanted to create and build things with my hands. Asking questions like How to interact with nature with industry? Managing production in super-Local, my aim was to create a usual object in a responsible way. That field led me naturally to wood and organic sculptural objects. Because energy inside was asking to get out. So I start to shape wood by listening and feeling the material.

How would you describe your creative process and its influences?

The creative process is long and fast at the same time. I start to get Ideas by talking with people, looking at other ways of life. By that, I develop thinking in my mind and paper. After a long period (6 months to 1 year), some ideas stay, and others leave. So I need to get them out of my brain, I do a prototype generally for an exhibition, called P.0 model. They are usually unique pieces. Once the idea takes life, I continue to work on details by making new models, and then I create a family.

My creative process is generative of ideas by making, each piece is determined by a shaping process and mark. It is influenced by surf shaping and the natural environment.

Could you describe a typical day of your work?

Early wake up, atelier production for ten hours, eat, drink, and sleep ahah.

Why did you choose the specific materials you work with?

Wood is a local material. Since we lived on this planet, humans have always used wood to create tools and sculptures. It’s a primitive material that helps us today to reconnect with nature.

What are the technical particularities of your creations?

My creations play with this illusion of a Monobloc object. Technical assemblies are hidden by one curve, drawing the entire object. A dyed process is applied to it to enhance its illusion. Also, dying allows for fake raw steel material, and by contrasting the wood veneer, I can create a pattern that doesn’t exist in reality. The overview is very technical, but at its end looks simple and light.

What advice could you give to beginning artists who would like to create sculptural design works?

There is no real advice to give to someone that believe in something and does it. If there is something I would’ve liked someone to tell me, it would be: be patient and don’t go out too soon.

If your works had to belong to a design movement, how would you define it?

Between Art&craft, Art Nouveau, and Arte Povera.

What designers and artists have influenced you?

The first ones were Charles and Ray Eames, then Dieter Rams, Martin Szekely, Andrea Branzi, George Nakashima, and Sōri Yanagi.

What contemporary designers do you appreciate?

Most of them are designers that I met once and are friends, I like their works, but I don’t want to forget anyone. The one I’m crazy about actually is Vicenzo de Cotiis working with Carpenters Workshop.

What contemporary artists, in any kind of art, have you been inspired by?

Giuseppe Penone, Jun’ichirō Tanizaki, Joseph Walsh, Valentin Loellmann, Charles Baudelaire, Miro.

If you had to summarize your creations in one word or sentence, what would it be?

Organic minimalism.

Is there anything you would like to add?

Yes, thank you for this interview. It’s been a pleasure to write those few words about my work. Take a look from above.

“I start to shape wood by listening and feeling the material.”

The Questionnaire

The Questions

(The Proust Questionnaire is a set of questions answered by the French writer Marcel Proust.
Other historical figures who have answered confession albums are Oscar Wilde,
Karl Marx, Arthur Conan Doyle, Stéphane Mallarmé, Paul Cézanne…)

What is your idea of perfect happiness?

Sea.

What is your greatest fear?

Forget the one I loved.

What is the trait you most deplore in yourself?

Being impulsive.

What is the trait you most deplore in others?

Pushy.

Which living person do you most admire?

My mum.

What is your greatest extravagance?

Church climbing.

What is your current state of mind?

Concentrate.

What do you consider the most overrated virtue?

Ego.

What is the quality you most like in a man?

Trust.

What is the quality you most like in a woman?

Love.

Which words or phrases do you most overuse?

Cheekips.

Which talent would you most like to have?

Orator.

If you could change one thing about yourself, what would it be?

My strength.

What do you consider your greatest achievement?

Dune sofa for Venise biennale.

If you were to die and come back as a person or a thing, what would it be?

A winter cap.

Where would you most like to live?

Close to the sea.

What is your most treasured possession?

A pen from my grandfather I never had the chance to meet.

What do you regard as the lowest depth of misery?

Rich alone is unloved.

What is your favorite occupation?

Think.

What is your most marked characteristic?

Le regard.

What do you most value in your friends?

They are present.

Who are your favorite writers?

Baudelaire.

Who is your hero of fiction?

Simba in The Lion King.

Which historical figure do you most identify with?

Jacques Cousteau.

Who are your heroes in real life?

Teammate, Friends and Family.

What are your favorite names?

Marco, Ambre, Edward.

What is it that you most dislike?

Lost time.

What is your greatest regret?

Being shy in love.

How would you like to die?

Without pain.

What is your motto?

Be patient, it will work.

“Wood is a primitive material that helps us today to reconnect with nature.”

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