
Cédric Breisacher
Cédric Breisacher is a French designer and maker whose work explores the intersection of craftsmanship, material experimentation, and contemporary collectible design. Working primarily with wood, he creates sculptural furniture and objects that balance organic forms, technical precision, and a deep sensitivity to natural materials. Rooted in a sustainable and hands-on approach, his practice reflects an ongoing dialogue between making, nature, and innovation.
Interview
I was born in Trappes, France, in 1992. I never left this country.
When I was twelve years old, I had to see a speech therapist in Paris. I remember going there with my mum, and after the appointment we used to go visit the Beaubourg and Palais de Tokyo exhibition.
Kind of, I started my atelier directly after my graduation in product design.
After my studies, I wanted to create and build things with my hands. Asking questions like How to interact with nature with industry? Managing production in super-Local, my aim was to create a usual object in a responsible way. That field led me naturally to wood and organic sculptural objects. Because energy inside was asking to get out. So I start to shape wood by listening and feeling the material.
The creative process is long and fast at the same time. I start to get Ideas by talking with people, looking at other ways of life. By that, I develop thinking in my mind and paper. After a long period (6 months to 1 year), some ideas stay, and others leave. So I need to get them out of my brain, I do a prototype generally for an exhibition, called P.0 model. They are usually unique pieces. Once the idea takes life, I continue to work on details by making new models, and then I create a family.
My creative process is generative of ideas by making, each piece is determined by a shaping process and mark. It is influenced by surf shaping and the natural environment.
Early wake up, atelier production for ten hours, eat, drink, and sleep ahah.
Wood is a local material. Since we lived on this planet, humans have always used wood to create tools and sculptures. It’s a primitive material that helps us today to reconnect with nature.
My creations play with this illusion of a Monobloc object. Technical assemblies are hidden by one curve, drawing the entire object. A dyed process is applied to it to enhance its illusion. Also, dying allows for fake raw steel material, and by contrasting the wood veneer, I can create a pattern that doesn’t exist in reality. The overview is very technical, but at its end looks simple and light.
Between Art&craft, Art Nouveau, and Arte Povera.
The first ones were Charles and Ray Eames, then Dieter Rams, Martin Szekely, Andrea Branzi, George Nakashima, and Sōri Yanagi.
Most of them are designers that I met once and are friends, I like their works, but I don’t want to forget anyone. The one I’m crazy about actually is Vicenzo de Cotiis working with Carpenters Workshop.
Giuseppe Penone, Jun’ichirō Tanizaki, Joseph Walsh, Valentin Loellmann, Charles Baudelaire, Miro.
Organic minimalism.
Yes, thank you for this interview. It’s been a pleasure to write those few words about my work. Take a look from above.
“I start to shape wood by listening and feeling the material.”
The Questions
(The Proust Questionnaire is a set of questions answered by the French writer Marcel Proust.
Other historical figures who have answered confession albums are Oscar Wilde,
Karl Marx, Arthur Conan Doyle, Stéphane Mallarmé, Paul Cézanne…)
Sea.
Forget the one I loved.
Being impulsive.
Pushy.
My mum.
Church climbing.
Concentrate.
Ego.
Trust.
Love.
Cheekips.
Orator.
My strength.
Dune sofa for Venise biennale.
A winter cap.
Close to the sea.
A pen from my grandfather I never had the chance to meet.
Rich alone is unloved.
Think.
Le regard.
They are present.
Baudelaire.
Simba in The Lion King.
Jacques Cousteau.
Teammate, Friends and Family.
Marco, Ambre, Edward.
Lost time.
Being shy in love.
Without pain.
Be patient, it will work.
“Wood is a primitive material that helps us today to reconnect with nature.”
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