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MAGAZINE · INTERVIEW

Adrian Bursell

Adrian Bursell is a Stockholm-based Swedish designer whose practice explores furniture through material, craft, memory and place. Trained in fine art at HDK-Valand before studying Interior Architecture and Furniture Design at Konstfack, where he graduated in 2020, his work combines a sculptural approach with an interest in traditional techniques and locally rooted materials. His graduation project, Sticks and Stones: Souvenirs from Öland, transformed limestone, juniper and ash into furniture informed by his childhood connection to the Swedish island of Öland; the project’s Lilla Alvaret side table subsequently entered the collection of Möbeldesignmuseum.

Alongside his independent practice, Bursell collaborates with designer Siri Svedborg. Their Burn & Turn series brings together turned wood with materials including hand-worked glass, ceramic and cast aluminium, emphasizing variation, tactility and the presence of the maker. The collection received Sight Unseen’s Best in Show award at Greenhouse during Stockholm Furniture Fair in 2024, and the pair were later awarded an IKEA scholarship through Young Swedish Design for the project. Across his work, Bursell approaches furniture as a meeting point between functional object, craftsmanship and material experimentation.

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Interview

Where were you born and where are you from?

I was born in Stockholm, Sweden, and I am still based in Stockholm. I think of myself as very connected to the Swedish design context, but also to a broader Nordic craft tradition where materials, tactility, restraint, and small shifts in expression can carry a lot of meaning.

What is your first memory connected to the art world?

One of my earliest memories connected to art is probably the feeling of making things by hand rather than looking at art as something separate. Ever since I was very young, I have been drawing and building my own things. I can also remember, from an early age, the feeling of being inspired and having a strong desire to create something. Drawing, building, collecting materials, and trying to understand how objects are made came before any clear idea of “art” or “design”.

Have you always worked in the art/design field?

Not really. I have previously worked a lot in healthcare and social care as an extra job while studying. But in another sense, yes, I have always been making things. I studied fine art before moving into interior architecture and furniture design, and that combination still shapes my work. I often approach furniture as something between object, craft, sculpture, and everyday use.

What led you to design creation?

My parents work with buying and selling 20th century design furniture and objects, and they have done so since I was little. I remember joining my father at flea markets and auctions when he was buying things. I think that shaped me subconsciously. I have been surrounded by these objects throughout my upbringing. I think I am drawn to furniture and objects because they belong to everyday life, but they can also carry stories about material, process, memory, and the hand.

How would you describe your creative process and its influences?

My process usually starts with something quite simple: a material, a gesture, or a construction principle. I like it when a project grows out of something direct, working with a material, testing something unexpected, or following a simple idea and seeing where it leads. I am very influenced by craft and craft techniques: what can you do with the material you have, and what else could this material become?

Could you describe a typical day of your work?

A typical day moves between thinking and making. I often work with sketches, models, material tests, 3D drawings, images, and prototypes. Some days are very practical and studio-based; others are more about writing, editing photos, answering emails, or sending things out.

Why did you choose the specific materials you work with?

I am interested in materials that already carry cultural or tactile associations. All the materials we surround ourselves with create different associations, and by using a certain material or technique, you can strengthen the story and the associations for the viewer. I like when a familiar material can be shifted slightly, so it becomes both recognizable and strange, or unexpected.

For example, in the project Crayon Pine, which I made together with Siri Svedborg last year, pine and wax crayon are two simple, everyday materials that most people have some kind of relationship to on their own. But together, they create an unexpected meeting and a surface that feels playful, handmade, and almost textile-like.

What are the technical particularities of your creations?

Many of my works are built around simple gestures, and sometimes simple but demanding gestures. Crayon Pine is made by drawing thousands of wax crayon lines directly onto solid pine, then sealing the surface. Burn and Turn combines wood and glass through processes where heat, rotation, and craft create controlled variations. I am interested in techniques where the process remains visible in the final object.

What advice could you give to beginning artists who would like to create sculptural design works?

Start with materials and make things physically as early as possible. Do not wait until the idea is perfect. A lot of the intelligence of an object appears through testing, failing, adjusting, and looking carefully. You cannot predict everything. Also, try to understand both sides: the poetic side of the object and the practical side of how it is made, transported, used, and repaired. I do not always succeed, but I try.

If your works had to belong to a design movement, how would you define it?

I would not place my work in one specific movement, but it relates to contemporary craft, collectible design, and a renewed interest in material expression. There are also links to folk art, postmodern playfulness, and Scandinavian furniture traditions, but I try to keep the work open rather than tied to one category.

If you had to summarize your creations in one word or sentence, what would it be?

Familiar objects you have not seen before.

What designers and artists have influenced you?

I am, of course, influenced by many designers, but above all, it is specific works that I like. There is no designer whose entire body of work I like, so I prefer to point to certain pieces rather than specific designers.

There are many projects, pieces, artworks, and examples of architecture that I really like and get inspired by. Two that I am thinking about right now are Jens Quistgaard’s series of pepper mills and Ulrik Samuelson’s Kungsträdgården subway station in Stockholm. I am also inspired by certain periods, for example, Nordic Classicism, often referred to as Swedish Grace.

What contemporary designers do you appreciate?

There are many, but I would rather not point to one specific person.

What contemporary artists, in any kind of art, have you been inspired by?

I am often inspired by artists who work with material and tactility, and who do something unexpected with it that makes me feel something. Here too, it is more specific works that inspire me, rather than one specific artist. There are some works where I do not even know the name of the artist, but I remember the work. One work that comes to mind now is Roni Horn’s large glass sculptures.

Is there anything you would like to add?

I am interested in creating objects that feel direct and accessible at first, but become more complex the longer you look at them. I like it when design can be joyful without being superficial, and crafted without becoming nostalgic.

“You cannot predict everything.”

The Questionnaire

The Questions

(The Proust Questionnaire is a set of questions answered by the French writer Marcel Proust.
Other historical figures who have answered confession albums are Oscar Wilde,
Karl Marx, Arthur Conan Doyle, Stéphane Mallarmé, Paul Cézanne…)

What is your idea of perfect happiness?

A calm studio day with time.

What is your greatest fear?

Losing curiosity.

What is the trait you most deplore in yourself?

Overthinking.

What is the trait you most deplore in others?

Cynicism.

Which living person do you most admire?

People who keep making with sincerity.

What is your greatest extravagance?

Time spent on details.

What is your current state of mind?

Hopeful, slightly restless.

What do you consider the most overrated virtue?

Efficiency.

What is the quality you most like in a man?

Warmth.

What is the quality you most like in a woman?

Warmth.

Which words or phrases do you most overuse?

“Whatever”

Which talent would you most like to have?

More efficiency.

If you could change one thing about yourself, what would it be?

To trust my decisions earlier.

What do you consider your greatest achievement?

Doing what I believe in and what I find meaningful and fun.

If you were to die and come back as a person or a thing, what would it be?

A tree maybe.

Where would you most like to live?

In the city where I live now, but in a larger apartment.

What is your most treasured possession?

My eyes.

What do you regard as the lowest depth of misery?

A life without tenderness.

What is your favorite occupation?

Thinking about what I want to make.

What is your most marked characteristic?

Sensitivity to materials.

What do you most value in your friends?

Honesty and humour.

Who are your favorite writers?

Writers who make the everyday feel strange.

Who is your hero of fiction?

I do not really have one.

Which historical figure do you most identify with?

I do not know.

Who are your heroes in real life?

People who keep doing things with care and integrity.

What are your favorite names?

Short, simple names.

What is it that you most dislike?

Pretension.

What is your greatest regret?

Waiting too long sometimes.

How would you like to die?

Peacefully.

What is your motto?

I do not have one.

“I like when design can be joyful without being superficial, and crafted without becoming nostalgic.”

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