I was born in Ankawa, a small town in the northern part of Iraq. Currently living in Eskilstuna, Sweden.

Sizar Alexis
Sizar Alexis is a Swedish-Iraqi designer based in Eskilstuna whose practice explores the relationship between material, identity, and cultural memory. Drawing on his Chaldean heritage and a deep appreciation for Brutalist architecture, he creates collectible furniture and sculptural objects that convey a sense of stillness through bold geometries and the inherent beauty of natural materials. His work reflects an ongoing dialogue between Scandinavian design principles and the architectural legacy of ancient Mesopotamia.
Trained in both engineering and fine arts, Alexis combines technical precision with a material-driven approach, working primarily with wood, steel, and leather. Through handcrafted processes and carefully considered forms, he investigates how objects can embody both personal narratives and collective histories, resulting in timeless works distinguished by sculptural presence, tactile authenticity, and quiet monumentality.
Interview
My first memory connected to art is when I was maybe 5-6 years old and found my father’s portrait sketches in graphite, handmade by him, hidden in our storage room.
This is where it all started for me. And I have been drawing and loving creative pursuits ever since, and it has been a big part of not only my life but my sisters’ also.
I am a trained design engineer and worked as an engineer after I realized that I wanted to work more creatively, and started over again and studied at Beckmans College of Design in Stockholm, and soon after started my own design studio.
I have always loved being creative and creating art at a very young age. It all started with me designing and making furniture for my first apartment. Realized shortly after that this was what I wanted to do.
Throughout my process, I have a certain feeling of serene emotion and aesthetic expression that I try to convey with my design. I keep in mind a certain environment, space, or interpretation that my objects will inhabit, which sets the mood before I start my work.
But the inspiration for a project differs. Everything from culture, the geometrical play of Brutalist architecture, a great read, or just the feeling from a certain conversation can stimulate my creative thoughts.
The first step is typically always allowing myself to express my idea or a certain form in many elaborate hand-drawn sketches to test and see the form taking shape and evolving.
Further on in the process is searching for the essence of the object, where I look closely at the volumes and the first step of how it should be constructed. To test the volumes of an object more accurately in terms of dimensions, I use 3D software, and this is where I get to experiment with the volumes in different layouts.
When I finally feel that the object represents the feeling I want to convey, I move on to making the first 1:1 scale prototype. This is where I get to see the volume in real life, interact with it, and make the necessary changes.
It sounds linear when I describe the process, but it’s far from it. All the steps are interconnected, and I go back and forth several times to achieve my vision.
I am very motivated by curiosity, and I tend to be more driven by seeing an object or project through to its completion when I don’t know what the outcome will be—which allows me to be more experimental and where I see myself as more courageous in freeing myself from my own predictions.
It all depends on the day. One day, I could be working on an order throughout the day. Another day, I might be doing administrative work and designing an interior with my sister, Sinar Alexis, who is also a designer.
Every day is different, depending on whether I’m working on a new project, developing a new design, or handling orders.
I aim to create objects that display a sense of stillness and strong character through mostly natural materials, mostly different types of wood, to bridge the bond between man and nature, and often base my idea on which material I will use.
With the natural materials handcrafted naturally, various in texture, tones, and imperfections. This allows for uniqueness in every livable object created and to age gracefully with time.
First of all, don’t be afraid to start and start making mistakes. Mistakes and rejections are crucial to success. Work harder and be consistent with your work. Strive to improve with time and stay true to yourself and the work you do.
Difficult for me to say; I would leave it to the observer to decide.
I am working more and more towards combining Brutalist aesthetics and contextual inspiration from the rich cultural and architectural heritage of ancient Mesopotamia. So maybe contemporary ethnographic.
Obviously goes without mentioning Rick Owens; the design philosophy of Claudio Silvestrin & John Pawson, Donald Judd, Halleröds, and Carlo Scarpa are some of them, and there are many more.
I appreciate and get inspired by artists like Carl Andre, Vincent Van Duysen, Doriana and Massimiliano Fuksas, and Formafantasma.
Yohji Yamamoto, Jil Sander, Tezontle Studio.
Livable objects for the soul.
Move slow and allow yourself to dream.
“Move slow and allow yourself to dream.”
The Questions
(The Proust Questionnaire is a set of questions answered by the French writer Marcel Proust.
Other historical figures who have answered confession albums are Oscar Wilde,
Karl Marx, Arthur Conan Doyle, Stéphane Mallarmé, Paul Cézanne…)
The simplest times of life
Be convinced to follow the norm
Need for confirmation
Greed
A strong independent mother
Opportunities
To be the best version of myself
Talent
Generosity and a fighter in life in general
Generosity and a fighter in life in general
Right?
Willing to practice over and over
Self doubt
My Family
Me but with all the knowledge from the past and future
Currently, somewhere by the Mediterranean
My memory
To ponder things that have happened and not be able to move on
Designer
Mysterious
Loyalty & Reliability
Currently: Yuval Noah Harari
Don’t have one
In some strange way Charles Eames
My grandmother and mother
Enlilo
To spread hatred
–
Quickly
Time is not money, you can never get back the time you have spent
“I am very motivated by curiosity, and I tend to be more driven by seeing an object or project through to its completion when I don’t know what the outcome will be.”
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