I was born in Luxembourg to an Italian father and a German mother. I took Luxembourgish citizenship when I left the country and gave up my Italian and German passports to avoid military service in both countries. I studied in London and lived there for over ten years. I have never lived in the country whose passport I hold, so I have always been a stranger of sorts.

Umberto Bellardi Ricci
Umberto Bellardi Ricci is a German-Italian architect, sculptor, and designer based in New York, where he founded UBR Studio in 2019. Working across collectible furniture, lighting, sculpture, and interiors, his practice explores the dialogue between architecture and sculpture through a distinctive language of form, scale, and materiality. Drawing on his architectural background and years of teaching, he creates works that balance industrial elements with refined natural materials, blurring the boundaries between functional design and sculptural expression.
Characterized by geometric clarity, meticulous craftsmanship, and a fascination with contrast, Bellardi Ricci’s work juxtaposes aluminum, steel, bronze, and stone with glass and textiles to create sculptural compositions that investigate the spatial qualities of architecture. Through UBR Studio, he develops collectible objects and interiors distinguished by their material richness, structural precision, and contemporary architectural vocabulary.
Interview
I started working in experimental sound in the avant-garde scene of London in the late 1990s. It was a mix of old free jazz musicians and artists working in sound. Working with abstract sound was a great introduction to working in sculpture and design, being comfortable to improvise and playing in an abstract medium.
I initially studied social anthropology and philosophy, after which I worked in human rights. I was even offered a contract with the UN in Africa, which I gave up to go back to study architecture in a very experimental school, the Architectural Association in London, which led me down a road of experimentation in design and sculpture.
My interest in objects essentially came from exploring how we are confronted as subjects with objects and how we playfully interact with objects and the impact they have on us. Like creating a set for a theater play, my studio became a very immersive environment of my own world.
I had a very influential Japanese professor who once told me, “Your way of sketching is making models.” I like thinking at a 1:1 scale and often make life-size models, very rough and fast, so that I can develop an idea, test it quickly, and even fail fast rather than procrastinate. I can then iterate into very precise models and full-scale prototypes.
I go to my studio every day, and I have barely missed a day except for illness or one or two days for the birth of my child. It has been very intense. In the studio, the aim is always to find the time to experiment and work on new pieces, but we also have to produce and fabricate all of the existing projects we are working on, and it is sometimes hard to find the right balance. My studio is a very important place for me. It is where I spend most of my time, and it is almost a place of contemplation. Every new idea starts with rearranging the space and the objects within it. This is a routine for me that puts me in a different mindset, a place from which I open myself up to new ideas and work.
The environment and accessibility have a lot to do with it. When I lived in Mexico City before New York City, I worked mainly in concrete and complex mold making. When I moved to New York City, I almost entirely moved to folded metal, as the city is essentially made of that, I beams and folded metal, so it made sense to start exploring these.
My pieces started almost as readymades, stacked upholstered pieces on industrial steel bases; there is always a contrast of hard and soft, humble and precious. A dialogue between contrasting surfaces, materials, or shapes is somehow always present in my work.
Brancusi’s motto was ‘Create like a god, command like a king, work like a slave.’ I think that’s still valid somehow, even if extreme, but self-discipline and persistence are very important; work hard and don’t give up until you get where you need to be.
Hopefully, to one that’s not there yet and about to start, the world has been waiting for one for a long time. Otherwise, for me, certainly modernism, definitely not Post-Modern.
Carlo Scarpa and Matthias Goeritz.
I just saw a young British designer who was melting metal into wooden furniture; I thought that was very interesting. I am not very good at keeping up with contemporary design, however.
I don’t know if they would still be considered contemporary, but Michael Heizer, James Turrell, Sol Lewitt and Donald Judd were very influential to me.
Investigating the playfulness and the contrast of humble and precious matters and objects, hard and soft surfaces and materials, minimal invasion yet maximal repercussion.
As a trained architect, I often respond to a brief or an environment, so I am still very excited about what’s coming, as I still feel early on in my design work and practice.
“Work hard and don’t give up until you get where you need to be.”
The Questions
(The Proust Questionnaire is a set of questions answered by the French writer Marcel Proust.
Other historical figures who have answered confession albums are Oscar Wilde,
Karl Marx, Arthur Conan Doyle, Stéphane Mallarmé, Paul Cézanne…)
Freedom and time
Boredom
Over tolerance
Lack of Flexibility
My son Luca
My work
Learning and Growing
Ambition
Intelligence
Strength
Kind of
–
Not to worry about things
My children
A rock
Mexican west coast
My photographs
Loneliness
Creating new work and objects
Sharpness
Creativity
Slavoj Zizek
Blade Runner
Brunelleschi
MSF
Amedeo
Ignorance
None
In my studio
Respect and cherish your work
“Your way of sketching is making models.”
SHARE :











